
Some skills increase the amount of information you gain from examining tracks. When you interact with a track (press E), a small window pops up at the top-right of the screen showing you what species made those tracks and what gait they were moving at- walking, trotting, or running.Note that you do not automatically track animals you shoot or down. This is really just an approximate cone, and you should expect to find tracks that are far-off or at the edge of the cone. Tracks also show a cone in the approximate direction the next track is.

Tracks glow white for animals you are not currently tracking, and blue for the animal you are currently tracking.The game screen is simple, but it expresses everything you need to know. I strongly recommend trying out your starting rifle here if you're not confident in your shooting.

Inside the range, you have unlimited ammo and you can test your weapons at many target distances. The Shooting Range is a special location in the south-east of Hirschfelden.Need zones are also tied to a specific time of day. They denote when a certain species of animal will be in that area fulfilling that need. Need zones are marked with a water drop, a sleeping Zzz, or a leaf.They are the most important locations, as they let you pass the time, buy and swap equipment, and fast travel. Outposts are marked with a little house.They reveal locations of interest around them. When you first arrive in a reserve, they're the only icons you will see. While on the map, press H to travel to a different reserve. Green icons are places you haven't visited or activated, and white icons are those you've already been to. You'll see a variety of buttons and icons, and you'll populate more as you explore the game world. If you encounter the disappearing weapon glitch, this is how you get it back.

This is your most useful tracking / stalking tool. The toggle is more relevant with weapons like the shotgun. Honestly, with the starting scope you should never need iron sights.
